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Mutalisk (SC1)

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Mutalisk (SC1)
Race Zerg
Vitals
HP 120
Production
Minerals 100
Gas 100
Build time 40
Control 2
Requires Spire
Hotkey M
Mutates into Guardian, Devourer
Mutates from Larva
Combat
Modifiers Biological
Defense 0
Movement Fast
Attack Glave Wurm

The Mutalisk is a fast and agile air unit that can attack both air and ground enemies. Its strength comes in numbers, and with the way air units operate in StarCraft 1, it is possible to stack a large group of Mutalisks into a small, hard to hit cluster. These large Mutalisk groups are highly susceptible to area of effect abilities such as Psionic Storm and Irradiate.

Contents

Lore

Mutalisk Portrait
The mutalisk has been little changed from its original form, the roving mantis screamer of the desolate Dinares sector. In their original forms these creatures were capable of atmospheric and deep-space flight, although how they accomplished such a feat is poorly understood. Apparently they were even capable of migrating between stars, presumably while in some kind of larval form.

Proof of this amazing interstellar capability can be observed from the towering aeries of the mantis screamers that are a common sight on lifeless worlds across several star systems. Most such nests are empty and abandoned now that this highly successful and adaptable species has been infested by the zerg and evolved into mutalisks.

Mutalisks form the primary flying forces of the zerg, making hit-and-run attacks against vulnerable installations and wheeling across the skies in prodigious numbers above zerg nests or land-based forces. Many attempted engagements with the zerg have collapsed due to the rapid arrival of large numbers of mutalisks before any meaningful air defense could be mustered. Under these circumstances the total loss of the forces involved is virtually guaranteed.

Conversely powerful air defenses have succeeded in keeping mutalisks at a distance, for the creatures are limited in vitality. However, they remain agile and dangerous opponents. A mutalisk can attack foes both in the air and on the ground by expelling a glave wurm: a voracious symbiote that can rapidly strike at several opponents as it explosively disintegrates. In large numbers or against weak defenses, mutalisks will always be a deadly threat.

Weapons

Glave Wurm (SC1) [edit]
Damage 9 (+1 per Flyer Attack (SC1) level)
Targets Ground, Air
Range 3
Speed Medium
After hitting its target, the Glave Wurm bounces twice more, hitting the 2 nearest enemies and dealing reduced damage to them.

Abilities

Guardian Aspect [edit]
Mineral cost 50
Gas cost 100
Control 2
Cast time 40
Requires Greater Spire
Used by Mutalisk (SC1)
Mutates the Mutalisk into a Guardian.
Devourer Aspect [edit]
Mineral cost 150
Gas cost 50
Control 2
Cast time 40
Requires Greater Spire
Used by Mutalisk (SC1)
Mutates the Mutalisk into a Devourer.

Upgrades

Flyer Attack (SC1) [edit]
  Level 1 Level 2 Level 3
Minerals minerals.gif 100 minerals.gif 175 minerals.gif 250
Gas gas.gif 100 gas.gif 175 gas.gif 250
Time buildtime.gif ? buildtime.gif ? buildtime.gif ?
Researched at Spire / Greater Spire
Affects Devourer, Guardian, Mutalisk (SC1)
Increases Zerg air unit attack.
Flyer Carapace (SC1) [edit]
  Level 1 Level 2 Level 3
Minerals minerals.gif 150 minerals.gif 225 minerals.gif 300
Gas gas.gif 150 gas.gif 225 gas.gif 300
Time buildtime.gif 266 buildtime.gif 298 buildtime.gif 330
Researched at Spire / Greater Spire
Affects Devourer, Guardian, Mutalisk (SC1), Overlord (SC1), Queen (SC1), Scourge
Increases defense of all Zerg air units.


StarCraft 2

The Mutalisk's StarCraft 2 model
The Mutalisk itself has not changed much in StarCraft 2, but it's mutations have. Its Devourer form has been replaced by the Corruptor and its Guardian form has been replaced with the somewhat similar Brood Lord.


 
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  • This page was last modified on 3 January 2010, at 17:24.
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