Patch 9 has been released.
Read the patch notes here. This is the first content patch of the beta. It includes the StarCraft II
Editor and achievements, among other things (including an updated Battle.net interface; everything looks different). It has also been accompanied by a reset of the database.
Edit: Shortly afterward, Blizz released Patch 10, with some bug fixes, most importantly that canceled
Larvae once again are destroyed instead of returned.
They've also said that Select Larva also selecting eggs is a bug and will be fixed in patch 11.
19 comments
#1 Tiger0211
Anybody figure out how to change the build time for things yet? And the requirements? e.g. I'm trying to make the Missile Turret build in one second and not require anything.
Edit: Finally got it! In the "SCV - Build (SCV)" ability, the "(None) - Info +" Field (double click on the blank space to the right of Info +, double click Build Missile Turret, and change stuff
(also Edit:) I noticed a few large changes when playing as Zerg vs the computer: units now have a "rank" (which is based, I think, on the number of kills the unit gets and, I think and hope, doesn't change its stats), "Select Larva" also selects eggs (bleh! revert please!), and canceling eggs gives you back your larva (already discovered to make an easy and super-lame 6pool 10 ling rush possible, by canceling units to get 5 larva on a hatch without a queen). Here are the ranks, from the data file (sorted by race):
UnitKillRank/Rank2_Prot=Mentor
UnitKillRank/Rank3_Prot=Instructor
UnitKillRank/Rank4_Prot=Master
UnitKillRank/Rank5_Prot=Executor
UnitKillRank/Rank1_Terr=Recruit
UnitKillRank/Rank2_Terr=Corporal
UnitKillRank/Rank3_Terr=Sergeant
UnitKillRank/Rank4_Terr=Captain
UnitKillRank/Rank5_Terr=Commander
UnitKillRank/Rank1_Zerg=Predator
UnitKillRank/Rank2_Zerg=Slayer
UnitKillRank/Rank3_Zerg=Ravager
UnitKillRank/Rank4_Zerg=Assassin
UnitKillRank/Rank5_Zerg=Metamorph
#2 begebies13
#3 Tay--Tay
There are even unmentioned balance changes. You can no longer cast abilities on the wire-frame building icons, which means you have to double-back to a Hatchery or Nexus to Spawn Larvae or Chrono Boost on it. Tiger already mentioned the Larva/Egg changes (which must be fixed). The F buttons are back to locking positions on the map. Force Field now has an indicator, Neural Parasite shoots faster, Creep spreads faster from Creep Tumors, Colossi can't walk over Force Fields anymore. There may be more changes...
P.S. Marines, Marauders, Thors, Zerglings, Hydralisks and Zealots are the units that can /dance and /cheer. It looks cool.
#4 Eskanasi
Also, why did they remove some maps from the map lineup? Any thoughts?
#5 Ipsar
Well that is only imo, I can't read their minds but that would be my best guess.
Edit: Also the Immortal nerf is really yuckish. I wish they had nerfed it in some other way. Thy already built slow but now. Eh -.-
Although come to think of it this might be a positive change in some ways. Yeah.
#6 copyrightdna
has anyone seen or played on the new 2v2 maps? how are they? i've only seen incineration zone which looks pretty fun. oh and a little of coalition, or whatever it's called, the new desert one.
#7 Eskanasi
#8 PiF
#9 ProtossMothership
#10 Undifty
Galaxy Editor (it's awesome! <3) ,
and new maps.
Although I have to say I am not very fond of the new maps and would much rather have Metalopolis and Lost Temple. But then again, it's a beta afterall.
#11 Tay--Tay
I would still like to see small changes to the Ultralisk and Archon. But that's only two units, and I had a host of complaints to give before. SC2 is starting to really shape up.
P.S. I saw a lot of complaints about the Phoenix getting no buff around some other forums. I personally have no real beefs with this unit, but I see why it's not very desirable, and maybe they SHOULD change it just to make it appeal to the nay-sayers more. I expect Blizzard to do something about that, really.
#12 Eskanasi
Is the phoenix viable but unused? or unused and actually crap?
#13 Tiger0211
#14 Tiger0211
Here are the kill numbers required for the ranks: (it's every 5 kills)
<UnitKillRank MinKills="5" Text="UnitKillRank/Rank2"/>
<UnitKillRank MinKills="10" Text="UnitKillRank/Rank3"/>
<UnitKillRank MinKills="15" Text="UnitKillRank/Rank4"/>
<UnitKillRank MinKills="20" Text="UnitKillRank/Rank5"/>
#15 Brandonsc2
@ copyrightdna I played the new lava map. Its a well balanced map i guess. I have had terran both times and got 3 nukes and did some work. After they got detection i went mass vikings.
#16 Frosty
grrrr... since patch 5 i think it was, this doesnt have a fix, it just decides to work when you use it ;/
#17 Ipsar
Removed
#18 Tiger0211
You might want to try changing the settings in File > Preferences > Video.
#19 Undifty
If my poor computer (1GB RAM) can handle the Galaxy Editor, then I believe yours can too
But as Tiger said, try tune down your video settings.